Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 52 days ago
7 / 2 / 11
K / D / A
43.9%
Kill participation
1,180
Damage / min
14,938g
496.6 gold / min
22
12 placed · 3 cleared
269
8.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
7 / 2 / 11
43.9% KP
35,498
22.4% share
14,938g
269 CS · 8.9/m
Aegis#ijji
Vayne · Jungle
7 / 4 / 6
31.7% KP
22,817
14.4% share
14,933g
275 CS · 9.1/m
uru#spfc
Viego · Mid
11 / 7 / 10
51.2% KP
39,579
25% share
13,862g
158 CS · 5.3/m
gyokeres 14#mask
Kai'Sa · ADC
16 / 5 / 9
61% KP
45,147
28.5% share
18,735g
263 CS · 8.7/m
Ágata#Lovly
Sona · Support
0 / 6 / 26
63.4% KP
15,493
9.8% share
9,657g
18 CS · 0.6/m
Red side
Defeatswin#omago
Sett · Top
2 / 8 / 3
20.8% KP
17,854
20% share
12,127g
269 CS · 8.9/m
Fallen Leaves#Dust
Jax · Jungle
6 / 11 / 6
50% KP
15,546
17.4% share
12,805g
170 CS · 5.7/m
Izuna#miyo
Ekko · Mid
10 / 8 / 6
66.7% KP
30,788
34.5% share
13,196g
181 CS · 6/m
hollowed ghosty#bless
Draven · ADC
3 / 8 / 3
25% KP
13,691
15.4% share
13,199g
257 CS · 8.5/m
Kommandant Igris#999
Nami · Support
3 / 6 / 14
70.8% KP
11,304
12.7% share
9,397g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
