Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 49 days ago
4 / 11 / 8
K / D / A
36.4%
Kill participation
1,021.4
Damage / min
10,854g
397.1 gold / min
19
8 placed · 1 cleared
178
6.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeta32#ISA
Jayce · Top
13 / 7 / 12
59.5% KP
52,284
27.7% share
15,819g
166 CS · 6.1/m
Lucky Strike#2702
Graves · Jungle
15 / 5 / 18
78.6% KP
63,790
33.7% share
18,338g
232 CS · 8.5/m
zyaofeng#hex
Viktor · Mid
4 / 5 / 16
47.6% KP
32,421
17.1% share
11,821g
197 CS · 7.2/m
glitch#rrrrr
Azir · ADC
10 / 6 / 6
38.1% KP
30,481
16.1% share
13,879g
206 CS · 7.5/m
L9 PSYCODELICO#BRUXO
Alistar · Support
0 / 10 / 25
59.5% KP
10,073
5.3% share
8,312g
22 CS · 0.8/m
Red side
DefeatArthur Lanches#13777
Dr. Mundo · Top
4 / 11 / 8
36.4% KP
27,918
23.3% share
10,854g
178 CS · 6.5/m
Temoteo#newba
Ekko · Jungle
8 / 9 / 11
57.6% KP
21,126
17.6% share
12,621g
162 CS · 5.9/m
Vivec#CHIM
Ryze · Mid
5 / 8 / 7
36.4% KP
22,221
18.5% share
11,345g
201 CS · 7.4/m
Prates#GAP
Kai'Sa · ADC
7 / 8 / 9
48.5% KP
33,266
27.7% share
14,651g
231 CS · 8.5/m
Filipoppy#Poppy
Poppy · Support
9 / 6 / 9
54.5% KP
15,522
12.9% share
10,366g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
