Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 49 days ago
4 / 6 / 16
K / D / A
51.3%
Kill participation
1,151.7
Damage / min
14,746g
556.8 gold / min
13
5 placed · 2 cleared
209
7.9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
4 / 6 / 16
51.3% KP
30,500
23.3% share
14,746g
209 CS · 7.9/m
Sanji#KR2
Zyra · Jungle
5 / 5 / 12
43.6% KP
20,788
15.9% share
12,116g
192 CS · 7.2/m
Espargues#br1
Jayce · Mid
18 / 2 / 8
66.7% KP
44,343
33.8% share
16,429g
228 CS · 8.6/m
Felps#main
Caitlyn · ADC
6 / 8 / 10
41% KP
24,013
18.3% share
12,155g
195 CS · 7.4/m
ySkyTech#br1
Karma · Support
6 / 6 / 23
74.4% KP
11,488
8.8% share
10,779g
37 CS · 1.4/m
Red side
DefeatTTVNehemmiahlol#Stoic
Udyr · Top
1 / 7 / 4
18.5% KP
7,511
9.3% share
9,009g
195 CS · 7.4/m
Tavinllol#RAKE
Nocturne · Jungle
9 / 8 / 3
44.4% KP
21,053
26.1% share
12,360g
174 CS · 6.6/m
Marvinzinho#1234
Locke · Mid
6 / 6 / 4
37% KP
17,246
21.4% share
11,264g
208 CS · 7.9/m
صمت#إيغو
Lucian · ADC
10 / 10 / 8
66.7% KP
24,583
30.5% share
13,788g
214 CS · 8.1/m
celesticka#medo
Sona · Support
1 / 9 / 19
74.1% KP
10,307
12.8% share
8,200g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
