Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 48 days ago
7 / 4 / 7
K / D / A
60.9%
Kill participation
1,231.1
Damage / min
14,699g
506 gold / min
16
10 placed · 0 cleared
268
9.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEu amo Vero#SPFC
Urgot · Top
6 / 7 / 7
33.3% KP
15,541
15.2% share
10,441g
174 CS · 6/m
Elucidator#zz1
Kha'Zix · Jungle
12 / 3 / 9
53.8% KP
30,088
29.5% share
18,106g
254 CS · 8.7/m
Unlimited Swords#br1
Locke · Mid
14 / 3 / 5
48.7% KP
22,786
22.3% share
14,295g
231 CS · 8/m
GuoliverX#mel
Hwei · ADC
4 / 5 / 20
61.5% KP
26,711
26.2% share
14,482g
197 CS · 6.8/m
Konost#TTV
Karma · Support
3 / 5 / 28
79.5% KP
6,859
6.7% share
10,181g
25 CS · 0.9/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
7 / 4 / 7
60.9% KP
35,764
34.3% share
14,699g
268 CS · 9.2/m
ouvido#vidal
Naafiri · Jungle
8 / 9 / 4
52.2% KP
18,550
17.8% share
13,751g
206 CS · 7.1/m
wqr#atuca
Talon · Mid
6 / 8 / 2
34.8% KP
22,169
21.2% share
11,021g
204 CS · 7/m
dead inside#satan
Tristana · ADC
1 / 9 / 7
34.8% KP
11,715
11.2% share
12,291g
205 CS · 7.1/m
Shoto Todoroki#LosT
Annie · Support
1 / 9 / 9
43.5% KP
16,205
15.5% share
7,377g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
