Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 48 days ago
12 / 7 / 14
K / D / A
53.1%
Kill participation
1,205.1
Damage / min
16,443g
445.4 gold / min
23
4 placed · 5 cleared
217
5.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmyheart218975843#yyy
Aurora · Top
7 / 12 / 6
32.5% KP
29,963
19.8% share
14,995g
243 CS · 6.6/m
oxala#否极泰来
Lee Sin · Jungle
12 / 10 / 8
50% KP
25,988
17.2% share
17,115g
241 CS · 6.5/m
STUBBORN AS HELL#wind
Yasuo · Mid
14 / 6 / 4
45% KP
37,846
25% share
21,275g
355 CS · 9.6/m
Kastelar#eto
Ziggs · ADC
4 / 10 / 19
57.5% KP
42,509
28.1% share
13,794g
227 CS · 6.1/m
Nishina#LINDA
Karma · Support
3 / 11 / 24
67.5% KP
14,828
9.8% share
11,347g
27 CS · 0.7/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
12 / 7 / 14
53.1% KP
44,487
26.7% share
16,443g
217 CS · 5.9/m
uru#spfc
Viego · Jungle
21 / 9 / 7
57.1% KP
45,077
27.1% share
19,849g
237 CS · 6.4/m
Wiglett#ZRO
Gragas · Mid
5 / 5 / 12
34.7% KP
25,442
15.3% share
13,519g
220 CS · 6/m
孫悟空#Son59
Jhin · ADC
10 / 10 / 8
36.7% KP
35,255
21.2% share
20,564g
316 CS · 8.6/m
Problem#BR1
Lux · Support
1 / 9 / 25
53.1% KP
16,117
9.7% share
11,688g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
