Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 46 days ago
7 / 5 / 3
K / D / A
43.5%
Kill participation
1,019.9
Damage / min
14,696g
382.7 gold / min
29
14 placed · 5 cleared
270
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNumber One#블리치
Viktor · Top
6 / 4 / 6
31.6% KP
27,015
19.9% share
17,249g
387 CS · 10.1/m
gurincriveI#br1
Jarvan IV · Jungle
7 / 6 / 18
65.8% KP
25,493
18.8% share
15,771g
239 CS · 6.2/m
cristal#relly
Annie · Mid
6 / 7 / 15
55.3% KP
31,712
23.4% share
15,434g
263 CS · 6.8/m
janavi#BR2
Tristana · ADC
17 / 2 / 6
60.5% KP
40,040
29.6% share
24,880g
362 CS · 9.4/m
konseki#knsk
Alistar · Support
2 / 5 / 28
78.9% KP
11,206
8.3% share
11,948g
22 CS · 0.6/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
7 / 5 / 3
43.5% KP
39,166
27.9% share
14,696g
270 CS · 7/m
juny#misa
Vi · Jungle
6 / 6 / 9
65.2% KP
21,892
15.6% share
14,280g
228 CS · 5.9/m
savitar#1807
Jayce · Mid
6 / 11 / 7
56.5% KP
37,500
26.7% share
18,003g
313 CS · 8.2/m
Jim Hawkins#Kai
Sivir · ADC
3 / 7 / 9
52.2% KP
26,893
19.1% share
18,494g
372 CS · 9.7/m
barbara#meow
Sona · Support
1 / 9 / 12
56.5% KP
14,988
10.7% share
9,788g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
