Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 44 days ago
5 / 9 / 9
K / D / A
53.8%
Kill participation
1,027.5
Damage / min
12,547g
381.8 gold / min
27
9 placed · 3 cleared
223
6.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
5 / 9 / 9
53.8% KP
33,771
33.6% share
12,547g
223 CS · 6.8/m
juny#misa
Shyvana · Jungle
13 / 4 / 4
65.4% KP
29,539
29.4% share
17,958g
256 CS · 7.8/m
fdasfassa#dafsd
Orianna · Mid
3 / 8 / 8
42.3% KP
15,628
15.5% share
12,127g
238 CS · 7.2/m
why are u there#faide
Ashe · ADC
3 / 10 / 7
38.5% KP
13,914
13.8% share
13,742g
262 CS · 8/m
deantabbercolde#dpr
Seraphine · Support
2 / 7 / 12
53.8% KP
7,746
7.7% share
9,560g
54 CS · 1.6/m
Red side
Victorytheatron#zzz
Jayce · Top
8 / 8 / 6
36.8% KP
24,387
18.1% share
15,302g
278 CS · 8.5/m
caiozera ツ#ego
Kayn · Jungle
10 / 4 / 7
44.7% KP
26,949
20% share
17,219g
274 CS · 8.3/m
Valeyzitu#mage
Hwei · Mid
5 / 5 / 12
44.7% KP
26,533
19.7% share
13,063g
234 CS · 7.1/m
Yahallo#2610
Kalista · ADC
15 / 3 / 6
55.3% KP
48,695
36.2% share
21,760g
353 CS · 10.7/m
Horse Negs#Sabão
Renata Glasc · Support
0 / 6 / 22
57.9% KP
7,934
5.9% share
10,174g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
