Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 40 days ago
7 / 2 / 5
K / D / A
41.4%
Kill participation
993.9
Damage / min
13,720g
450.6 gold / min
26
10 placed · 5 cleared
233
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
7 / 2 / 5
41.4% KP
30,264
26.3% share
13,720g
233 CS · 7.7/m
Weyne#BR1
Naafiri · Jungle
6 / 6 / 8
48.3% KP
21,193
18.4% share
13,493g
227 CS · 7.5/m
sakayanagi#1 1
Talon · Mid
9 / 2 / 2
37.9% KP
26,961
23.4% share
16,494g
309 CS · 10.1/m
CEAVI Caiolol#pr1
Heimerdinger · ADC
5 / 7 / 11
55.2% KP
25,901
22.5% share
13,603g
217 CS · 7.1/m
Trigao#0908
Pantheon · Support
2 / 6 / 9
37.9% KP
10,920
9.5% share
9,181g
44 CS · 1.4/m
Red side
DefeatZeraora#N0807
Fizz · Top
3 / 9 / 2
21.7% KP
20,399
24.5% share
11,463g
232 CS · 7.6/m
Pain ZOEN#123
Lee Sin · Jungle
6 / 3 / 5
47.8% KP
11,664
14% share
12,864g
224 CS · 7.4/m
Addicted#blue
Hwei · Mid
6 / 4 / 6
52.2% KP
21,537
25.9% share
13,893g
311 CS · 10.2/m
Claire Redfield#TRSV
Ezreal · ADC
5 / 9 / 7
52.2% KP
18,567
22.3% share
13,443g
235 CS · 7.7/m
murilao2#0002
Karma · Support
3 / 4 / 11
60.9% KP
10,977
13.2% share
8,737g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
