Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 40 days ago
17 / 2 / 10
K / D / A
49.1%
Kill participation
1,548.5
Damage / min
17,396g
558.8 gold / min
23
9 placed · 3 cleared
255
8.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
17 / 2 / 10
49.1% KP
48,210
30.8% share
17,396g
255 CS · 8.2/m
Shy1#UwU
Nidalee · Jungle
9 / 6 / 17
47.3% KP
21,141
13.5% share
16,633g
251 CS · 8.1/m
Netuno#1202
LeBlanc · Mid
25 / 4 / 8
60% KP
58,676
37.5% share
18,755g
219 CS · 7/m
Just ä Clown#TDAH
Jhin · ADC
2 / 11 / 14
29.1% KP
15,227
9.7% share
12,322g
182 CS · 5.8/m
TurquesaH#br1
Neeko · Support
2 / 11 / 23
45.5% KP
13,119
8.4% share
10,632g
30 CS · 1/m
Red side
DefeatNero The Fik#zay
Sion · Top
1 / 12 / 6
21.2% KP
15,887
12.6% share
11,890g
250 CS · 8/m
guga fighter#001
Jayce · Jungle
8 / 11 / 8
48.5% KP
34,456
27.4% share
15,087g
231 CS · 7.4/m
K A I T O#Chato
Lux · Mid
4 / 11 / 9
39.4% KP
20,598
16.4% share
11,220g
218 CS · 7/m
Eletrizante#br1
Ezreal · ADC
10 / 8 / 5
45.5% KP
34,906
27.8% share
16,471g
250 CS · 8/m
Danyel#br1
Pyke · Support
10 / 13 / 9
57.6% KP
19,917
15.8% share
11,930g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
