Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 40 days ago
0 / 3 / 3
K / D / A
14.3%
Kill participation
739.3
Damage / min
9,508g
358.1 gold / min
26
10 placed · 2 cleared
244
9.2 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Olaf · Top
4 / 2 / 2
23.1% KP
8,834
10.2% share
11,175g
232 CS · 8.7/m
Glacial Lata#350ML
Lee Sin · Jungle
10 / 3 / 8
69.2% KP
19,687
22.7% share
13,563g
176 CS · 6.6/m
King#bong
Zoe · Mid
3 / 2 / 9
46.2% KP
20,716
23.9% share
9,498g
176 CS · 6.6/m
antifragile#isa
Yunara · ADC
6 / 5 / 7
50% KP
28,197
32.5% share
15,948g
253 CS · 9.5/m
TurquesaH#br1
Lulu · Support
3 / 9 / 15
69.2% KP
9,309
10.7% share
8,705g
12 CS · 0.5/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
0 / 3 / 3
14.3% KP
19,628
21.9% share
9,508g
244 CS · 9.2/m
DeathSquill#br1
Udyr · Jungle
3 / 6 / 6
42.9% KP
14,559
16.2% share
10,456g
209 CS · 7.9/m
Netuno#1202
Locke · Mid
4 / 5 / 3
33.3% KP
15,965
17.8% share
9,822g
211 CS · 7.9/m
akwww#zxcvb
Lucian · ADC
14 / 6 / 1
71.4% KP
32,594
36.4% share
14,565g
227 CS · 8.5/m
Danyel#br1
Braum · Support
0 / 6 / 15
71.4% KP
6,870
7.7% share
7,651g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
