Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 38 days ago
5 / 4 / 4
K / D / A
27.3%
Kill participation
890.4
Damage / min
12,428g
451.9 gold / min
17
10 placed · 0 cleared
241
8.8 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Sett · Top
2 / 7 / 9
57.9% KP
14,347
20.9% share
10,447g
183 CS · 6.7/m
Kevin D Bruyne#Drake
Wukong · Jungle
9 / 5 / 6
78.9% KP
17,965
26.1% share
14,115g
200 CS · 7.3/m
Izuna#miyo
Ekko · Mid
3 / 5 / 3
31.6% KP
17,385
25.3% share
10,654g
233 CS · 8.5/m
xxx#Брайн
Ezreal · ADC
4 / 10 / 4
42.1% KP
13,947
20.3% share
11,401g
181 CS · 6.6/m
Lauvv#flu
Seraphine · Support
1 / 6 / 12
68.4% KP
5,077
7.4% share
8,094g
34 CS · 1.2/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
5 / 4 / 4
27.3% KP
24,485
22.5% share
12,428g
241 CS · 8.8/m
too sharp 4u#r10
Lee Sin · Jungle
11 / 3 / 11
66.7% KP
18,258
16.8% share
13,413g
178 CS · 6.5/m
Hideous#1883夜
Yone · Mid
5 / 5 / 3
24.2% KP
21,346
19.6% share
13,560g
269 CS · 9.8/m
Robo#ROBS
Yunara · ADC
11 / 4 / 13
72.7% KP
38,451
35.3% share
17,780g
258 CS · 9.4/m
Qats#BR2
Lulu · Support
1 / 3 / 21
66.7% KP
6,333
5.8% share
8,398g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
