Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 35 days ago
6 / 6 / 11
K / D / A
45.9%
Kill participation
913
Damage / min
14,659g
421.8 gold / min
22
13 placed · 1 cleared
219
6.3 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
6 / 6 / 11
45.9% KP
31,726
22% share
14,659g
219 CS · 6.3/m
TTVNehemmiahlol#Stoic
Master Yi · Jungle
10 / 10 / 12
59.5% KP
24,174
16.8% share
17,062g
204 CS · 5.9/m
wonderofvasco#qiyan
Qiyana · Mid
3 / 13 / 4
18.9% KP
25,599
17.8% share
13,079g
263 CS · 7.6/m
Ukyo#0606B
Caitlyn · ADC
9 / 11 / 11
54.1% KP
43,736
30.3% share
17,905g
248 CS · 7.1/m
chendian#zzz
Lux · Support
9 / 12 / 16
67.6% KP
18,906
13.1% share
13,341g
88 CS · 2.5/m
Red side
Victory7REX Hakari#愛憎の影
Naafiri · Top
11 / 8 / 11
42.3% KP
32,439
22.2% share
15,918g
236 CS · 6.8/m
messi#55325
Rengar · Jungle
13 / 5 / 12
48.1% KP
35,301
24.2% share
18,844g
270 CS · 7.8/m
N3R0#br1
Varus · Mid
9 / 5 / 9
34.6% KP
22,254
15.3% share
16,399g
247 CS · 7.1/m
yukiya#16y
Yunara · ADC
12 / 10 / 12
46.2% KP
39,233
26.9% share
22,690g
333 CS · 9.6/m
D Gracie#BJJ
Nautilus · Support
7 / 9 / 22
55.8% KP
16,578
11.4% share
12,345g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
