Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 35 days ago
1 / 7 / 7
K / D / A
33.3%
Kill participation
596.4
Damage / min
12,383g
365.1 gold / min
24
12 placed · 2 cleared
237
7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
1 / 7 / 7
33.3% KP
20,227
16.8% share
12,383g
237 CS · 7/m
yy whatever#K2Est
Kayn · Jungle
9 / 8 / 3
50% KP
17,931
14.9% share
16,218g
239 CS · 7/m
ˉ ˉ ˉ ˉ ˉ#7501
Zed · Mid
8 / 7 / 4
50% KP
41,997
35% share
18,651g
287 CS · 8.5/m
hatenight#0000
Caitlyn · ADC
6 / 5 / 8
58.3% KP
30,065
25% share
20,367g
357 CS · 10.5/m
momomomomomomomo#omom
Lux · Support
0 / 5 / 18
75% KP
9,867
8.2% share
9,662g
27 CS · 0.8/m
Red side
Defeat7REX Hakari#愛憎の影
Syndra · Top
5 / 7 / 9
43.8% KP
20,448
20.7% share
12,714g
220 CS · 6.5/m
juny#misa
Qiyana · Jungle
19 / 4 / 4
71.9% KP
36,506
36.9% share
22,005g
273 CS · 8/m
King#bong
Sylas · Mid
8 / 3 / 3
34.4% KP
19,623
19.8% share
14,878g
276 CS · 8.1/m
Trader#1234
Ezreal · ADC
0 / 5 / 9
28.1% KP
17,398
17.6% share
15,720g
311 CS · 9.2/m
Yan Diomande#LPZG
Nautilus · Support
0 / 5 / 8
25% KP
5,013
5.1% share
8,431g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
