Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 34 days ago
1 / 9 / 12
K / D / A
48.1%
Kill participation
601.5
Damage / min
10,324g
304.5 gold / min
26
13 placed · 2 cleared
161
4.7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Gwen · Top
5 / 5 / 14
40.4% KP
35,181
20.1% share
14,984g
282 CS · 8.3/m
SUCATA BABY#CRAZY
Jax · Jungle
13 / 5 / 13
55.3% KP
36,305
20.8% share
17,666g
255 CS · 7.5/m
havertz#z k
Kayn · Mid
20 / 8 / 7
57.4% KP
50,527
28.9% share
17,430g
184 CS · 5.4/m
celesticka#medo
Lux · ADC
7 / 5 / 18
53.2% KP
39,244
22.4% share
16,589g
262 CS · 7.7/m
Dialguer#br1
Bard · Support
2 / 5 / 31
70.2% KP
13,638
7.8% share
11,001g
26 CS · 0.8/m
Red side
DefeatArthur Lanches#13777
K'Sante · Top
1 / 9 / 12
48.1% KP
20,392
14.4% share
10,324g
161 CS · 4.7/m
ONE TRUE KING#shin
Rengar · Jungle
6 / 13 / 5
40.7% KP
26,069
18.4% share
13,555g
229 CS · 6.8/m
SuperCleber#Super
Taliyah · Mid
10 / 12 / 7
63% KP
50,632
35.8% share
16,102g
270 CS · 8/m
Brendão#br1
Ezreal · ADC
9 / 6 / 5
51.9% KP
35,243
24.9% share
18,181g
259 CS · 7.6/m
Still Standing#不屈11
Janna · Support
1 / 7 / 16
63% KP
9,245
6.5% share
9,721g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
