Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 32 days ago
4 / 4 / 0
K / D / A
33.3%
Kill participation
808.1
Damage / min
11,136g
473.9 gold / min
9
7 placed · 0 cleared
239
10.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryglitch#rrrrr
Jax · Top
5 / 4 / 0
23.8% KP
13,173
18.7% share
11,306g
176 CS · 7.5/m
Cerquinha#vlad
Quinn · Jungle
4 / 2 / 7
52.4% KP
15,590
22.1% share
10,970g
199 CS · 8.5/m
love story#qer
Lux · Mid
2 / 3 / 8
47.6% KP
15,572
22.1% share
9,795g
220 CS · 9.4/m
Danyel#br1
Kai'Sa · ADC
10 / 1 / 2
57.1% KP
22,164
31.4% share
13,030g
219 CS · 9.3/m
Maxterium#105
Rakan · Support
0 / 2 / 12
57.1% KP
4,019
5.7% share
6,947g
29 CS · 1.2/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
4 / 4 / 0
33.3% KP
18,991
35.6% share
11,136g
239 CS · 10.2/m
HAHAHHAHAHAHXXA#000
Ekko · Jungle
2 / 3 / 3
41.7% KP
9,882
18.5% share
9,070g
175 CS · 7.4/m
avid athlete#zzzzz
Yasuo · Mid
3 / 5 / 0
25% KP
6,878
12.9% share
8,831g
190 CS · 8.1/m
my baddd#BR1
Caitlyn · ADC
2 / 5 / 1
25% KP
12,501
23.4% share
8,902g
175 CS · 7.4/m
Silence#CN1
Bard · Support
1 / 4 / 7
66.7% KP
5,161
9.7% share
6,488g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
