Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 32 days ago
12 / 1 / 14
K / D / A
68.4%
Kill participation
1,356
Damage / min
15,933g
495.6 gold / min
20
9 placed · 4 cleared
296
9.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
12 / 1 / 14
68.4% KP
43,597
30.1% share
15,933g
296 CS · 9.2/m
Monster#NWA
Sylas · Jungle
5 / 7 / 12
44.7% KP
20,161
13.9% share
12,416g
189 CS · 5.9/m
naul#001
Riven · Mid
16 / 8 / 8
63.2% KP
45,276
31.2% share
20,393g
272 CS · 8.5/m
sleye#0237
Ezreal · ADC
5 / 9 / 15
52.6% KP
26,724
18.4% share
15,602g
244 CS · 7.6/m
Mcloved#br1
Nami · Support
0 / 7 / 25
65.8% KP
9,178
6.3% share
9,361g
27 CS · 0.8/m
Red side
DefeatJoker#Carta
Fiora · Top
2 / 11 / 0
6.3% KP
12,930
10.7% share
11,564g
239 CS · 7.4/m
Nerazim#BR2
Xin Zhao · Jungle
8 / 8 / 8
50% KP
29,339
24.4% share
13,471g
209 CS · 6.5/m
guiven#vasco
Irelia · Mid
9 / 6 / 4
40.6% KP
32,844
27.3% share
15,874g
299 CS · 9.3/m
Derickszz#mid
Syndra · ADC
10 / 7 / 8
56.3% KP
35,520
29.5% share
16,116g
267 CS · 8.3/m
Brendão#br1
Nautilus · Support
3 / 6 / 17
62.5% KP
9,738
8.1% share
10,014g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
