Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 32 days ago
7 / 7 / 8
K / D / A
34.1%
Kill participation
804.5
Damage / min
11,698g
415.1 gold / min
16
9 placed · 0 cleared
199
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRagZark Fan#FOCO
Singed · Top
6 / 4 / 10
64% KP
23,377
22.2% share
12,230g
202 CS · 7.2/m
aloegarten#ush
Nunu & Willump · Jungle
4 / 9 / 11
60% KP
16,344
15.5% share
11,529g
177 CS · 6.3/m
mid piano#helo
Lee Sin · Mid
5 / 12 / 7
48% KP
24,748
23.5% share
11,571g
172 CS · 6.1/m
صمت#إيغو
Miss Fortune · ADC
9 / 10 / 6
60% KP
31,681
30.1% share
15,110g
230 CS · 8.2/m
ELKINHO YODISTA#FON
Amumu · Support
1 / 9 / 17
72% KP
9,147
8.7% share
7,691g
38 CS · 1.3/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
7 / 7 / 8
34.1% KP
22,674
17.7% share
11,698g
199 CS · 7.1/m
guga fighter#001
Aatrox · Jungle
6 / 2 / 19
56.8% KP
29,505
23.1% share
14,135g
228 CS · 8.1/m
ˉ ˉ ˉ ˉ ˉ#7501
Zed · Mid
16 / 4 / 9
56.8% KP
40,012
31.3% share
17,281g
218 CS · 7.7/m
Buried Alive#4444
Lucian · ADC
14 / 7 / 10
54.5% KP
24,103
18.9% share
15,545g
238 CS · 8.4/m
misa#sona
Sona · Support
1 / 5 / 26
61.4% KP
11,503
9% share
9,133g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
