Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 31 days ago
4 / 4 / 8
K / D / A
44.4%
Kill participation
815.1
Damage / min
14,878g
394.1 gold / min
26
13 placed · 3 cleared
282
7.5 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybolas murchas#ego
Annie · Top
6 / 9 / 10
38.1% KP
32,880
20.5% share
13,800g
207 CS · 5.5/m
Just ä Clown#TDAH
Shaco · Jungle
9 / 8 / 7
38.1% KP
34,125
21.2% share
18,889g
314 CS · 8.3/m
Lass#isolt
Riven · Mid
13 / 4 / 6
45.2% KP
42,129
26.2% share
21,332g
281 CS · 7.4/m
SYNK DIVE#AESPA
Lux · ADC
10 / 1 / 9
45.2% KP
29,093
18.1% share
17,531g
262 CS · 6.9/m
Pain ZOEN#123
Senna · Support
4 / 5 / 17
50% KP
22,400
13.9% share
15,062g
111 CS · 2.9/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
4 / 4 / 8
44.4% KP
30,770
23.9% share
14,878g
282 CS · 7.5/m
Dajar the Legend#GOAT
Kayn · Jungle
12 / 11 / 5
63% KP
39,443
30.6% share
19,921g
242 CS · 6.4/m
SpaceX2035#2035
Kassadin · Mid
4 / 12 / 4
29.6% KP
25,007
19.4% share
15,611g
263 CS · 7/m
cristal#relly
Syndra · ADC
4 / 10 / 6
37% KP
25,704
20% share
16,192g
332 CS · 8.8/m
Dark Harvest#win
Nami · Support
3 / 5 / 13
59.3% KP
7,850
6.1% share
11,018g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
