Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 31 days ago
4 / 8 / 5
K / D / A
47.4%
Kill participation
696.8
Damage / min
11,243g
402.5 gold / min
24
10 placed · 4 cleared
236
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRave y Rave#br1
Malphite · Top
3 / 5 / 3
31.6% KP
12,945
16.1% share
8,602g
153 CS · 5.5/m
Shy1#UwU
Nidalee · Jungle
9 / 7 / 3
63.2% KP
18,508
23% share
13,945g
205 CS · 7.3/m
Arthur Lanches#13777
Teemo · Mid
4 / 8 / 5
47.4% KP
19,465
24.2% share
11,243g
236 CS · 8.4/m
Meito#GHUL
Ezreal · ADC
2 / 7 / 9
57.9% KP
20,560
25.6% share
11,180g
204 CS · 7.3/m
Jjon#BR1
Karma · Support
1 / 5 / 8
47.4% KP
8,851
11% share
7,326g
22 CS · 0.8/m
Red side
VictoryKhan#237
Rumble · Top
9 / 3 / 9
56.3% KP
31,681
26% share
13,467g
232 CS · 8.3/m
Miwaura#miwas
Kha'Zix · Jungle
6 / 2 / 12
56.3% KP
18,116
14.9% share
12,853g
197 CS · 7.1/m
Valey#Lux
Lux · Mid
8 / 4 / 10
56.3% KP
28,851
23.7% share
13,343g
248 CS · 8.9/m
Ukyo#0606B
Kai'Sa · ADC
9 / 6 / 9
56.3% KP
36,611
30% share
15,165g
226 CS · 8.1/m
Bota Ma#Kana
Rakan · Support
0 / 4 / 23
71.9% KP
6,661
5.5% share
8,748g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
