Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 31 days ago
6 / 2 / 10
K / D / A
41%
Kill participation
1,149.6
Damage / min
12,551g
504.7 gold / min
15
6 placed · 1 cleared
212
8.5 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
6 / 2 / 10
41% KP
28,587
24.3% share
12,551g
212 CS · 8.5/m
PNG Caca#paiN
Qiyana · Jungle
11 / 6 / 5
41% KP
26,205
22.2% share
13,968g
196 CS · 7.9/m
STUBBORN AS HELL#wind
Yasuo · Mid
17 / 4 / 7
61.5% KP
35,637
30.2% share
14,681g
213 CS · 8.6/m
Brance#Branc
Jhin · ADC
4 / 6 / 16
51.3% KP
21,082
17.9% share
11,928g
157 CS · 6.3/m
sant#0803
Alistar · Support
1 / 7 / 20
53.8% KP
6,343
5.4% share
7,474g
11 CS · 0.4/m
Red side
Defeatnicklink#12345
Jax · Top
1 / 7 / 4
20% KP
10,182
12% share
8,039g
151 CS · 6.1/m
Sinatra#asd
Naafiri · Jungle
10 / 9 / 4
56% KP
22,596
26.5% share
11,537g
175 CS · 7/m
Infinity1#BR2
Ekko · Mid
8 / 5 / 2
40% KP
19,080
22.4% share
12,227g
197 CS · 7.9/m
Glanks#br1
Caitlyn · ADC
3 / 8 / 8
44% KP
23,127
27.2% share
11,731g
193 CS · 7.8/m
Nejire Hado#1111
Karma · Support
3 / 10 / 10
52% KP
10,157
11.9% share
7,972g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
