Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 28 days ago
3 / 6 / 13
K / D / A
40%
Kill participation
920.1
Damage / min
13,591g
355 gold / min
30
14 placed · 5 cleared
252
6.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
3 / 6 / 13
40% KP
35,223
20.4% share
13,591g
252 CS · 6.6/m
havertz#z k
Kayn · Jungle
16 / 14 / 5
52.5% KP
38,810
22.5% share
21,760g
268 CS · 7/m
Hiram#br1
Vladimir · Mid
2 / 9 / 2
10% KP
18,626
10.8% share
13,220g
293 CS · 7.7/m
Miurensh#1603
Tristana · ADC
13 / 16 / 7
50% KP
41,360
23.9% share
19,978g
289 CS · 7.5/m
Portuga#EU7
Karthus · Support
6 / 15 / 15
52.5% KP
38,753
22.4% share
14,304g
90 CS · 2.4/m
Red side
VictoryHoben#lolo
Rumble · Top
12 / 8 / 11
38.3% KP
32,665
18.7% share
16,334g
237 CS · 6.2/m
hunters dream#chill
Rengar · Jungle
11 / 4 / 9
33.3% KP
32,212
18.5% share
20,751g
362 CS · 9.5/m
Valeyzitu#mage
Hwei · Mid
18 / 6 / 22
66.7% KP
51,051
29.3% share
20,142g
288 CS · 7.5/m
Maddóg of Estudo#srfj
Jhin · ADC
9 / 10 / 21
50% KP
25,102
14.4% share
17,361g
200 CS · 5.2/m
its okay#true
Neeko · Support
10 / 12 / 26
60% KP
33,206
19.1% share
15,213g
82 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
