Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 28 days ago
4 / 12 / 11
K / D / A
38.5%
Kill participation
792.2
Damage / min
16,837g
409.2 gold / min
26
15 placed · 3 cleared
264
6.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNumber One#블리치
Olaf · Top
13 / 11 / 11
40.7% KP
50,730
21.1% share
19,519g
287 CS · 7/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
12 / 6 / 22
57.6% KP
65,618
27.3% share
20,669g
326 CS · 7.9/m
seasons#2306
Riven · Mid
21 / 10 / 11
54.2% KP
62,395
25.9% share
22,181g
231 CS · 5.6/m
love story#qer
Xerath · ADC
10 / 6 / 11
35.6% KP
47,982
19.9% share
18,525g
281 CS · 6.8/m
SpaceX2035#2035
Blitzcrank · Support
3 / 6 / 32
59.3% KP
14,034
5.8% share
12,625g
14 CS · 0.3/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
4 / 12 / 11
38.5% KP
32,599
15.1% share
16,837g
264 CS · 6.4/m
Koshien#777
Cho'Gath · Jungle
18 / 9 / 12
76.9% KP
69,912
32.3% share
21,193g
242 CS · 5.9/m
ISTAYNOIDED#GABI
Zed · Mid
13 / 11 / 16
74.4% KP
63,986
29.5% share
23,366g
277 CS · 6.7/m
Gragolandia#MILK
Sivir · ADC
3 / 10 / 11
35.9% KP
29,663
13.7% share
19,346g
382 CS · 9.3/m
LEV Shiku#DBESS
Senna · Support
1 / 17 / 15
41% KP
20,443
9.4% share
12,067g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
