Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 27 days ago
2 / 4 / 9
K / D / A
32.4%
Kill participation
893.8
Damage / min
11,937g
359.2 gold / min
28
11 placed · 6 cleared
261
7.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychidori#aura
Jayce · Top
2 / 5 / 8
22.2% KP
19,499
13.3% share
13,023g
245 CS · 7.4/m
Levi#zin
Xin Zhao · Jungle
18 / 7 / 11
64.4% KP
34,239
23.4% share
18,007g
221 CS · 6.6/m
Kastelar#eto
Yone · Mid
11 / 11 / 5
35.6% KP
37,564
25.6% share
16,432g
233 CS · 7/m
plasticity#psty
Yunara · ADC
9 / 7 / 17
57.8% KP
46,745
31.9% share
19,662g
291 CS · 8.8/m
Renanzinhooo#xDD
Lulu · Support
5 / 4 / 27
71.1% KP
8,514
5.8% share
12,147g
31 CS · 0.9/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
2 / 4 / 9
32.4% KP
29,704
19.6% share
11,937g
261 CS · 7.9/m
ONE TRUE KING#shin
Kindred · Jungle
11 / 13 / 8
55.9% KP
35,461
23.5% share
16,456g
216 CS · 6.5/m
FREE PALESTINE#ahh
Qiyana · Mid
13 / 10 / 12
73.5% KP
46,842
31% share
16,767g
256 CS · 7.7/m
zenzenzen#s w
Aurelion Sol · ADC
7 / 9 / 7
41.2% KP
28,647
19% share
15,328g
260 CS · 7.8/m
Shirley#witch
Nami · Support
1 / 9 / 15
47.1% KP
10,512
7% share
8,581g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
