Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 27 days ago
3 / 10 / 19
K / D / A
55%
Kill participation
818.2
Damage / min
11,411g
313.2 gold / min
115
43 placed · 12 cleared
42
1.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE Zeus#2005
Ambessa · Top
5 / 9 / 8
32.5% KP
26,673
13.6% share
13,331g
236 CS · 6.5/m
Nerazim#BR2
Jayce · Jungle
15 / 8 / 16
77.5% KP
63,347
32.3% share
21,779g
230 CS · 6.3/m
grimm#pale
Sylas · Mid
8 / 13 / 9
42.5% KP
25,829
13.2% share
13,201g
180 CS · 4.9/m
i came back#22222
Sivir · ADC
9 / 7 / 13
55% KP
50,485
25.7% share
21,876g
371 CS · 10.2/m
Arthur Lanches#13777
Teemo · Support
3 / 10 / 19
55% KP
29,808
15.2% share
11,411g
42 CS · 1.2/m
Red side
Defeatchidori#aura
K'Sante · Top
4 / 8 / 12
34% KP
21,894
13.4% share
13,268g
216 CS · 5.9/m
VENONINHO DISNEY#LAND
Sejuani · Jungle
10 / 6 / 21
66% KP
22,097
13.5% share
15,732g
216 CS · 5.9/m
WONHEE#doda
Ahri · Mid
14 / 8 / 11
53.2% KP
38,323
23.4% share
16,037g
222 CS · 6.1/m
KAISER ISAGI RIN#adapt
Yunara · ADC
16 / 8 / 18
72.3% KP
61,660
37.7% share
23,454g
289 CS · 7.9/m
PedrinKwiid#2506
Taliyah · Support
3 / 10 / 21
51.1% KP
19,688
12% share
11,589g
68 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
