Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 25 days ago
3 / 1 / 5
K / D / A
28.6%
Kill participation
701.6
Damage / min
11,515g
534.8 gold / min
17
7 placed · 3 cleared
208
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgusvo#616
K'Sante · Top
1 / 3 / 1
18.2% KP
4,976
9.7% share
7,874g
188 CS · 8.7/m
kennedy#miyah
Brand · Jungle
0 / 6 / 5
45.5% KP
16,686
32.6% share
7,290g
144 CS · 6.7/m
Ado#Void
Ryze · Mid
3 / 7 / 1
36.4% KP
10,780
21.1% share
8,947g
205 CS · 9.5/m
Filipoppy#Poppy
Kai'Sa · ADC
4 / 8 / 2
54.5% KP
10,111
19.8% share
9,265g
146 CS · 6.8/m
nicolle#1989
Janna · Support
3 / 4 / 6
81.8% KP
8,590
16.8% share
6,807g
23 CS · 1.1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
3 / 1 / 5
28.6% KP
15,107
22.3% share
11,515g
208 CS · 9.7/m
Lucky Strike#2702
Graves · Jungle
8 / 1 / 6
50% KP
15,092
22.3% share
12,188g
202 CS · 9.4/m
naul#001
Riven · Mid
7 / 3 / 7
50% KP
14,410
21.3% share
10,961g
150 CS · 7/m
interrogation#BR1
Tahm Kench · ADC
9 / 2 / 3
42.9% KP
14,038
20.7% share
10,801g
162 CS · 7.5/m
moje more#aww
Blitzcrank · Support
1 / 4 / 17
64.3% KP
9,162
13.5% share
7,583g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
