Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 21 days ago
9 / 1 / 8
K / D / A
37.8%
Kill participation
999.3
Damage / min
17,078g
541 gold / min
16
11 placed · 1 cleared
314
9.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcourtesy#1103
Yasuo · Top
4 / 10 / 1
26.3% KP
23,152
24.6% share
14,777g
340 CS · 10.8/m
haxixe abuser#anna
Kha'Zix · Jungle
10 / 10 / 4
73.7% KP
39,902
42.4% share
17,869g
199 CS · 6.3/m
LOSTKING#MID
Locke · Mid
3 / 11 / 3
31.6% KP
9,003
9.6% share
12,239g
246 CS · 7.8/m
dearly beloved#btt
Tristana · ADC
2 / 6 / 4
31.6% KP
12,151
12.9% share
12,030g
252 CS · 8/m
Valey#Lux
Sona · Support
0 / 8 / 8
42.1% KP
9,911
10.5% share
8,575g
51 CS · 1.6/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
9 / 1 / 8
37.8% KP
31,546
25.4% share
17,078g
314 CS · 9.9/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
13 / 2 / 11
53.3% KP
27,744
22.3% share
16,611g
261 CS · 8.3/m
Qats#BR2
Syndra · Mid
11 / 6 / 3
31.1% KP
35,749
28.8% share
16,123g
311 CS · 9.9/m
Viikks#Wisp
Jhin · ADC
12 / 7 / 8
44.4% KP
23,348
18.8% share
15,559g
221 CS · 7/m
creep#ryan
Thresh · Support
0 / 3 / 20
44.4% KP
5,838
4.7% share
8,520g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
