Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 20 days ago
10 / 2 / 14
K / D / A
52.2%
Kill participation
965.9
Damage / min
14,721g
478.5 gold / min
30
11 placed · 9 cleared
253
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRATOS#RAGNA
Jayce · Top
4 / 8 / 3
20% KP
14,448
11.9% share
11,261g
262 CS · 8.5/m
Kohls#peace
Evelynn · Jungle
6 / 9 / 12
51.4% KP
25,119
20.8% share
12,622g
182 CS · 5.9/m
Victor Viktor#222
Viktor · Mid
9 / 7 / 10
54.3% KP
37,552
31.1% share
13,535g
240 CS · 7.8/m
sant#0803
Kalista · ADC
13 / 12 / 7
57.1% KP
30,779
25.4% share
16,430g
256 CS · 8.3/m
Manel#BR2
Nautilus · Support
3 / 10 / 24
77.1% KP
13,042
10.8% share
10,001g
32 CS · 1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
10 / 2 / 14
52.2% KP
29,719
21% share
14,721g
253 CS · 8.2/m
Leba#nvm
Lee Sin · Jungle
18 / 6 / 13
67.4% KP
46,288
32.7% share
19,275g
222 CS · 7.2/m
Pedredu#plate
Sylas · Mid
5 / 8 / 15
43.5% KP
17,316
12.2% share
12,024g
180 CS · 5.9/m
IDESERVEIT#bipi
Ezreal · ADC
11 / 10 / 14
54.3% KP
37,283
26.4% share
18,008g
238 CS · 7.7/m
Tico#1911
Leona · Support
2 / 9 / 33
76.1% KP
10,781
7.6% share
10,331g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
