Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 19 days ago
13 / 4 / 6
K / D / A
51.4%
Kill participation
1,339.8
Damage / min
18,522g
485.9 gold / min
20
5 placed · 3 cleared
307
8.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
13 / 4 / 6
51.4% KP
51,069
30.8% share
18,522g
307 CS · 8.1/m
Junichi#DEC
Lee Sin · Jungle
5 / 14 / 10
40.5% KP
21,084
12.7% share
14,832g
254 CS · 6.7/m
wolfinho123#br1
Annie · Mid
10 / 6 / 9
51.4% KP
46,531
28% share
17,402g
317 CS · 8.3/m
Valey#Lux
Lux · ADC
6 / 9 / 15
56.8% KP
35,560
21.4% share
17,369g
330 CS · 8.7/m
ELKINHO YODISTA#FON
Shen · Support
3 / 3 / 21
64.9% KP
11,759
7.1% share
11,273g
39 CS · 1/m
Red side
VictoryPNG Caca#paiN
Pantheon · Top
1 / 11 / 10
30.6% KP
20,659
16.2% share
13,123g
260 CS · 6.8/m
SAROLUUUUUUUUUUU#NOOB
Ambessa · Jungle
11 / 6 / 12
63.9% KP
31,864
25% share
21,022g
350 CS · 9.2/m
zenzenzen#s w
Azir · Mid
11 / 6 / 1
33.3% KP
27,184
21.3% share
18,164g
330 CS · 8.7/m
sant#0803
Jinx · ADC
12 / 7 / 13
69.4% KP
40,691
31.9% share
22,373g
355 CS · 9.3/m
ProDelta#BR1
Thresh · Support
1 / 7 / 22
63.9% KP
7,214
5.7% share
12,114g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
