Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 18 days ago
2 / 3 / 6
K / D / A
44.4%
Kill participation
802.9
Damage / min
12,098g
395.4 gold / min
20
11 placed · 0 cleared
239
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
2 / 3 / 6
44.4% KP
24,570
23.6% share
12,098g
239 CS · 7.8/m
Guizzy#One
Viego · Jungle
6 / 4 / 7
72.2% KP
13,439
12.9% share
13,439g
194 CS · 6.3/m
K0GUDO SERVER DE#ΜERDA
Malzahar · Mid
5 / 5 / 9
77.8% KP
31,404
30.2% share
16,420g
295 CS · 9.6/m
bbeNjlol#001
Aphelios · ADC
5 / 4 / 4
50% KP
24,340
23.4% share
15,265g
288 CS · 9.4/m
Joker#Carta
Blitzcrank · Support
0 / 11 / 9
50% KP
10,218
9.8% share
7,822g
33 CS · 1.1/m
Red side
Defeatbeta32#ISA
Olaf · Top
6 / 5 / 2
29.6% KP
18,528
21% share
13,212g
257 CS · 8.4/m
hunters dream#chill
Qiyana · Jungle
6 / 5 / 5
40.7% KP
16,584
18.8% share
14,151g
230 CS · 7.5/m
Dark Harvest#win
Syndra · Mid
7 / 3 / 3
37% KP
20,748
23.6% share
14,402g
273 CS · 8.9/m
HotPie#0802
Jinx · ADC
8 / 2 / 9
63% KP
23,463
26.6% share
15,233g
282 CS · 9.2/m
Filipoppy#Poppy
Poppy · Support
0 / 3 / 16
59.3% KP
8,748
9.9% share
8,461g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
