Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 17 days ago
6 / 4 / 8
K / D / A
41.2%
Kill participation
1,179.6
Damage / min
13,426g
378 gold / min
24
11 placed · 3 cleared
228
6.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQUINDINHO#QNDM
Katarina · Top
17 / 8 / 5
48.9% KP
54,575
31.4% share
18,251g
256 CS · 7.2/m
Kevin D Bruyne#Drake
Naafiri · Jungle
10 / 6 / 19
64.4% KP
47,750
27.5% share
20,265g
313 CS · 8.8/m
Sarinha#beer
Orianna · Mid
13 / 7 / 18
68.9% KP
32,334
18.6% share
17,288g
266 CS · 7.5/m
Valeyzitu#mage
Hwei · ADC
5 / 9 / 18
51.1% KP
29,585
17% share
15,683g
270 CS · 7.6/m
rabelo apenas#011
Rakan · Support
0 / 4 / 32
71.1% KP
9,467
5.4% share
10,942g
33 CS · 0.9/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
6 / 4 / 8
41.2% KP
41,895
29.9% share
13,426g
228 CS · 6.4/m
hunters dream#chill
Rengar · Jungle
8 / 14 / 7
44.1% KP
33,034
23.6% share
16,413g
265 CS · 7.5/m
hobbl#0002
K'Sante · Mid
8 / 7 / 4
35.3% KP
25,680
18.3% share
15,484g
278 CS · 7.8/m
Humi#iwnl
Yunara · ADC
8 / 11 / 8
47.1% KP
30,160
21.5% share
17,627g
308 CS · 8.7/m
Jjon#BR1
Seraphine · Support
4 / 9 / 16
58.8% KP
9,358
6.7% share
10,078g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
