Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 17 days ago
1 / 4 / 8
K / D / A
50%
Kill participation
468.7
Damage / min
9,775g
366.8 gold / min
19
10 placed · 1 cleared
196
7.4 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Ornn · Top
1 / 4 / 8
50% KP
12,492
15% share
9,775g
196 CS · 7.4/m
SAROLUUUUUUUUUUU#NOOB
Kayn · Jungle
13 / 4 / 3
88.9% KP
31,586
37.8% share
14,309g
203 CS · 7.6/m
Pansinho#BrLux
Lux · Mid
2 / 4 / 4
33.3% KP
13,960
16.7% share
10,080g
243 CS · 9.1/m
todoxy#zuzu
Yasuo · ADC
2 / 8 / 7
50% KP
17,755
21.3% share
10,071g
179 CS · 6.7/m
wildest dreams#lux
Nami · Support
0 / 5 / 12
66.7% KP
7,685
9.2% share
7,288g
27 CS · 1/m
Red side
VictoryThumbs Up Man#Yzn
Fiora · Top
4 / 3 / 7
44% KP
20,815
26.6% share
11,975g
224 CS · 8.4/m
juny#misa
Lillia · Jungle
2 / 2 / 9
44% KP
12,211
15.6% share
11,499g
231 CS · 8.7/m
PERFECTSUPERSTAR#123
Locke · Mid
10 / 2 / 2
48% KP
17,175
21.9% share
13,379g
224 CS · 8.4/m
Horse Negs#Sabão
Yunara · ADC
7 / 5 / 6
52% KP
21,990
28.1% share
14,080g
247 CS · 9.3/m
LinDLin#Linho
Lulu · Support
2 / 6 / 14
64% KP
6,111
7.8% share
8,300g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
