Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 16 days ago
1 / 7 / 11
K / D / A
33.3%
Kill participation
945
Damage / min
10,363g
327.4 gold / min
22
10 placed · 1 cleared
196
6.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
1 / 7 / 11
33.3% KP
29,908
19.3% share
10,363g
196 CS · 6.2/m
SoloQBR#lixo
Ekko · Jungle
10 / 7 / 6
44.4% KP
26,815
17.3% share
14,411g
191 CS · 6/m
Magras#Mgr
Yone · Mid
11 / 8 / 3
38.9% KP
32,301
20.8% share
15,450g
290 CS · 9.2/m
sant#0803
Ashe · ADC
1 / 14 / 19
55.6% KP
31,114
20% share
12,683g
196 CS · 6.2/m
Füzy#br1
Pantheon · Support
13 / 8 / 8
58.3% KP
35,055
22.6% share
13,567g
48 CS · 1.5/m
Red side
Victorynicklink#12345
Jax · Top
7 / 2 / 8
34.1% KP
22,325
16.2% share
15,190g
226 CS · 7.1/m
schizopetalon#fleur
Nidalee · Jungle
13 / 3 / 14
61.4% KP
34,653
25.2% share
16,931g
242 CS · 7.6/m
Miwaura#miwas
Vladimir · Mid
6 / 6 / 5
25% KP
29,617
21.5% share
11,620g
221 CS · 7/m
rhyyzin#br1
Caitlyn · ADC
12 / 13 / 10
50% KP
36,713
26.7% share
16,352g
213 CS · 6.7/m
too sharp 4u#r10
Bard · Support
6 / 12 / 19
56.8% KP
14,168
10.3% share
10,745g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
