Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 14 days ago
5 / 1 / 9
K / D / A
38.9%
Kill participation
548
Damage / min
10,520g
404.4 gold / min
18
7 placed · 4 cleared
167
6.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS NEXT TOPKING#crown
Ambessa · Top
1 / 3 / 4
22.7% KP
21,604
19.6% share
9,472g
214 CS · 8.2/m
gurincriveI#br1
Nidalee · Jungle
8 / 5 / 4
54.5% KP
21,179
19.2% share
11,634g
182 CS · 7/m
ichigo ichie#0208
Rek'Sai · Mid
4 / 7 / 4
36.4% KP
19,255
17.5% share
9,778g
141 CS · 5.4/m
Portuga#EU7
Karthus · ADC
5 / 15 / 6
50% KP
37,654
34.1% share
11,307g
197 CS · 7.6/m
나의 지지#dkl
Pyke · Support
4 / 6 / 7
50% KP
10,615
9.6% share
8,506g
23 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Ornn · Top
5 / 1 / 9
38.9% KP
14,258
12.7% share
10,520g
167 CS · 6.4/m
winter arc#LLL
Qiyana · Jungle
7 / 6 / 6
36.1% KP
21,863
19.5% share
14,030g
210 CS · 8.1/m
noobao9000#NOOB
Vladimir · Mid
6 / 7 / 9
41.7% KP
35,426
31.6% share
12,024g
182 CS · 7/m
Eternal o suino#Suino
Jinx · ADC
17 / 6 / 5
61.1% KP
31,490
28.1% share
17,760g
231 CS · 8.9/m
happy#zz123
Thresh · Support
1 / 2 / 28
80.6% KP
9,146
8.2% share
9,628g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
