Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 14 days ago
4 / 2 / 19
K / D / A
51.1%
Kill participation
595.1
Damage / min
10,359g
358.2 gold / min
21
12 placed · 2 cleared
158
5.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Ornn · Top
4 / 2 / 19
51.1% KP
17,207
11.5% share
10,359g
158 CS · 5.5/m
schizopetalon#fleur
Talon · Jungle
10 / 8 / 8
40% KP
26,590
17.8% share
12,469g
171 CS · 5.9/m
Kina#00021
Vladimir · Mid
12 / 4 / 8
44.4% KP
53,173
35.6% share
13,539g
200 CS · 6.9/m
Oldust#BR07
Lucian · ADC
13 / 2 / 14
60% KP
34,183
22.9% share
16,183g
276 CS · 9.5/m
wildest dreams#lux
Janna · Support
6 / 3 / 24
66.7% KP
18,148
12.2% share
10,472g
27 CS · 0.9/m
Red side
DefeatVKS NEXT TOPKING#crown
Varus · Top
6 / 7 / 3
47.4% KP
29,012
24.3% share
13,276g
239 CS · 8.3/m
Kevin D Bruyne#Drake
Jarvan IV · Jungle
8 / 8 / 6
73.7% KP
26,471
22.2% share
14,112g
216 CS · 7.5/m
noobao9000#NOOB
Swain · Mid
3 / 7 / 4
36.8% KP
36,110
30.2% share
9,832g
171 CS · 5.9/m
RedBert#BR1
Ezreal · ADC
2 / 10 / 1
15.8% KP
19,636
16.4% share
11,897g
206 CS · 7.1/m
murilao2#0002
Bard · Support
0 / 13 / 9
47.4% KP
8,249
6.9% share
7,282g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
