Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 13 days ago
12 / 3 / 18
K / D / A
62.5%
Kill participation
1,877.6
Damage / min
17,176g
457.8 gold / min
29
10 placed · 9 cleared
235
6.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDessendre Canvas#verso
Varus · Top
8 / 14 / 7
36.6% KP
25,626
17.4% share
13,674g
215 CS · 5.7/m
longo#lol
Wukong · Jungle
5 / 10 / 9
34.1% KP
18,767
12.8% share
13,523g
218 CS · 5.8/m
Terra#4761
Veigar · Mid
3 / 10 / 11
34.1% KP
22,831
15.5% share
13,701g
276 CS · 7.4/m
bbeNjlol#001
Draven · ADC
24 / 8 / 3
65.9% KP
65,340
44.4% share
27,858g
338 CS · 9/m
wildest dreams#lux
Nami · Support
1 / 6 / 31
78% KP
14,569
9.9% share
12,490g
25 CS · 0.7/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
12 / 3 / 18
62.5% KP
70,440
32.7% share
17,176g
235 CS · 6.3/m
caiozera ツ#ego
Kayn · Jungle
14 / 10 / 11
52.1% KP
40,380
18.7% share
19,711g
276 CS · 7.4/m
winwinwin#KR07
Orianna · Mid
10 / 12 / 9
39.6% KP
51,443
23.9% share
16,503g
271 CS · 7.2/m
spicy banana#222
Kalista · ADC
10 / 8 / 8
37.5% KP
42,220
19.6% share
19,917g
347 CS · 9.2/m
Sam Winchester#FYRG
Renata Glasc · Support
2 / 8 / 23
52.1% KP
10,886
5.1% share
11,155g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
