Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 9 days ago
4 / 8 / 2
K / D / A
26.1%
Kill participation
1,087.9
Damage / min
9,334g
341.5 gold / min
22
9 placed · 2 cleared
182
6.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycRa#letca
Rumble · Top
2 / 3 / 9
25.6% KP
18,673
15.3% share
11,282g
224 CS · 8.2/m
gurincriveI#br1
Nidalee · Jungle
15 / 0 / 10
58.1% KP
30,627
25.1% share
17,649g
269 CS · 9.8/m
CRAWL2R#GABI2
Zed · Mid
11 / 5 / 10
48.8% KP
29,967
24.6% share
17,036g
222 CS · 8.1/m
Knight#0363
Ezreal · ADC
9 / 5 / 11
46.5% KP
30,857
25.3% share
15,986g
237 CS · 8.7/m
Junichi#DEC
Pyke · Support
6 / 10 / 12
41.9% KP
11,824
9.7% share
9,806g
15 CS · 0.5/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
4 / 8 / 2
26.1% KP
29,735
31.2% share
9,334g
182 CS · 6.7/m
Zac ou Dodge#shojn
Zac · Jungle
4 / 8 / 6
43.5% KP
12,543
13.1% share
9,506g
147 CS · 5.4/m
Enga#PUNGA
Zoe · Mid
8 / 10 / 3
47.8% KP
21,515
22.5% share
11,227g
204 CS · 7.5/m
Killua#16y
Sivir · ADC
5 / 10 / 5
43.5% KP
24,893
26.1% share
12,998g
252 CS · 9.2/m
Arromba Femboy#Chefe
Blitzcrank · Support
2 / 7 / 10
52.2% KP
6,747
7.1% share
7,864g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
