Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 6 days ago
13 / 4 / 7
K / D / A
54.1%
Kill participation
1,029.5
Damage / min
13,733g
521.5 gold / min
12
9 placed · 0 cleared
210
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
13 / 4 / 7
54.1% KP
27,109
29.5% share
13,733g
210 CS · 8/m
SUCATA BABY#CRAZY
Vi · Jungle
8 / 5 / 12
54.1% KP
19,341
21% share
13,075g
191 CS · 7.3/m
Marie Clayre#br1
Vladimir · Mid
9 / 0 / 4
35.1% KP
23,956
26% share
13,915g
275 CS · 10.4/m
Misales#001
Jhin · ADC
7 / 3 / 5
32.4% KP
13,434
14.6% share
12,905g
222 CS · 8.4/m
KatarinaMorena#br1
Rell · Support
0 / 5 / 17
45.9% KP
8,168
8.9% share
8,094g
28 CS · 1.1/m
Red side
DefeatDEMACIA NUBÃO#GAREN
Garen · Top
3 / 10 / 0
18.8% KP
6,914
10.8% share
9,355g
181 CS · 6.9/m
Ricardo#058
Lee Sin · Jungle
2 / 9 / 2
25% KP
11,333
17.6% share
9,904g
195 CS · 7.4/m
guK#nbs
Xerath · Mid
4 / 6 / 2
37.5% KP
12,075
18.8% share
10,288g
199 CS · 7.6/m
DarkVentus#br1
Yasuo · ADC
3 / 6 / 5
50% KP
16,075
25% share
11,917g
253 CS · 9.6/m
revy#258
Katarina · Support
4 / 6 / 7
68.8% KP
17,859
27.8% share
9,432g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
