Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 4 days ago
11 / 2 / 6
K / D / A
50%
Kill participation
1,374.5
Damage / min
12,144g
529.9 gold / min
10
7 placed · 1 cleared
203
8.9 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
11 / 2 / 6
50% KP
31,499
35.1% share
12,144g
203 CS · 8.9/m
marik#Teemo
Lee Sin · Jungle
9 / 3 / 6
44.1% KP
15,171
16.9% share
10,278g
131 CS · 5.7/m
Brunox1001#br1
Zac · Mid
2 / 1 / 12
41.2% KP
15,120
16.8% share
9,173g
187 CS · 8.2/m
sant#0803
Jinx · ADC
9 / 7 / 10
55.9% KP
22,648
25.2% share
11,888g
195 CS · 8.5/m
ivaD#Avê
Braum · Support
3 / 8 / 18
61.8% KP
5,429
6% share
7,802g
28 CS · 1.2/m
Red side
DefeatThumbs Up Man#Yzn
Jayce · Top
4 / 8 / 3
33.3% KP
12,406
16.7% share
7,905g
137 CS · 6/m
too sharp 4u#r10
Lillia · Jungle
10 / 5 / 6
76.2% KP
22,779
30.6% share
11,548g
174 CS · 7.6/m
shadowgraph#8 6
Ekko · Mid
2 / 5 / 4
28.6% KP
15,971
21.4% share
8,050g
193 CS · 8.4/m
wstuibwstuibwstu#jfhms
Aphelios · ADC
4 / 5 / 9
61.9% KP
16,998
22.8% share
11,098g
202 CS · 8.8/m
matahn#MAJW
Nautilus · Support
1 / 11 / 12
61.9% KP
6,330
8.5% share
6,223g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
