Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 4 days ago
4 / 3 / 8
K / D / A
33.3%
Kill participation
806.5
Damage / min
13,620g
434 gold / min
21
10 placed · 3 cleared
245
7.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatreconocen#jmz
Rumble · Top
5 / 7 / 7
28.6% KP
28,070
18.7% share
10,607g
214 CS · 6.8/m
Just ä Clown#TDAH
Kha'Zix · Jungle
15 / 6 / 9
57.1% KP
36,777
24.4% share
17,592g
205 CS · 6.5/m
azakana#sylas
Taliyah · Mid
8 / 8 / 8
38.1% KP
24,082
16% share
12,912g
241 CS · 7.7/m
Korantemaa#dioge
Zeri · ADC
10 / 9 / 16
61.9% KP
47,336
31.5% share
19,111g
300 CS · 9.6/m
PIJACK#GOD
Lulu · Support
4 / 6 / 30
81% KP
14,186
9.4% share
11,878g
29 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
4 / 3 / 8
33.3% KP
25,310
18.8% share
13,620g
245 CS · 7.8/m
Guizzy#One
Naafiri · Jungle
20 / 6 / 8
77.8% KP
41,528
30.9% share
22,175g
219 CS · 7/m
amovocê#love
Irelia · Mid
3 / 11 / 11
38.9% KP
31,117
23.1% share
15,542g
303 CS · 9.7/m
Hideous#1883夜
Yasuo · ADC
8 / 10 / 7
41.7% KP
28,367
21.1% share
14,580g
238 CS · 7.6/m
kaiks#kaiks
Rakan · Support
1 / 12 / 19
55.6% KP
8,111
6% share
9,229g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
