Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 3 days ago
10 / 4 / 10
K / D / A
69%
Kill participation
936.9
Damage / min
13,716g
480.7 gold / min
19
11 placed · 0 cleared
206
7.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Ornn · Top
10 / 4 / 10
69% KP
26,732
22.3% share
13,716g
206 CS · 7.2/m
Ti Ti Ti Ti Ti#SEXY
Twitch · Jungle
10 / 2 / 10
69% KP
30,880
25.8% share
15,154g
220 CS · 7.7/m
shadowgraph#8 6
Pantheon · Mid
3 / 6 / 5
27.6% KP
22,716
19% share
11,287g
216 CS · 7.6/m
wstuibwstuibwstu#jfhms
Jhin · ADC
5 / 4 / 12
58.6% KP
27,278
22.8% share
15,017g
260 CS · 9.1/m
ySkyTech#br1
Karma · Support
1 / 4 / 17
62.1% KP
12,244
10.2% share
9,040g
29 CS · 1/m
Red side
DefeatOdysseus#Tróia
Camille · Top
7 / 6 / 4
55% KP
27,580
32.9% share
14,282g
253 CS · 8.9/m
Westdoor#trick
Fizz · Jungle
1 / 6 / 6
35% KP
12,174
14.5% share
9,937g
193 CS · 6.8/m
Yeat Enjoyer#br1
Ekko · Mid
7 / 5 / 3
50% KP
22,366
26.7% share
11,902g
255 CS · 8.9/m
GEENA#66666
Kai'Sa · ADC
5 / 7 / 2
35% KP
16,096
19.2% share
13,325g
238 CS · 8.3/m
qzwq#sleep
Rakan · Support
0 / 5 / 13
65% KP
5,582
6.7% share
7,643g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
