Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 3 days ago
4 / 3 / 6
K / D / A
31.3%
Kill participation
821.4
Damage / min
12,425g
477.6 gold / min
16
7 placed · 0 cleared
257
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnderSky#HAHA
Aatrox · Top
4 / 3 / 2
30% KP
11,658
17.4% share
10,216g
202 CS · 7.8/m
Vinicete#vini7
Fizz · Jungle
7 / 8 / 6
65% KP
13,873
20.8% share
10,415g
128 CS · 4.9/m
love story#qer
Lux · Mid
5 / 6 / 3
40% KP
14,858
22.2% share
10,842g
241 CS · 9.3/m
Duduhh#愛憎の影
Ezreal · ADC
3 / 9 / 3
30% KP
17,888
26.8% share
11,695g
206 CS · 7.9/m
Valey#Lux
Sona · Support
1 / 6 / 8
45% KP
8,535
12.8% share
6,993g
39 CS · 1.5/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
4 / 3 / 6
31.3% KP
21,369
16.8% share
12,425g
257 CS · 9.9/m
noobao9000#NOOB
Kha'Zix · Jungle
15 / 2 / 4
59.4% KP
40,704
32% share
15,752g
262 CS · 10.1/m
instalockin#locke
Qiyana · Mid
3 / 5 / 12
46.9% KP
20,934
16.4% share
10,590g
180 CS · 6.9/m
ak do flamengo#pteco
Jhin · ADC
7 / 4 / 9
50% KP
23,883
18.8% share
14,427g
234 CS · 9/m
GUXIX GANKK#123
Camille · Support
3 / 7 / 13
50% KP
20,396
16% share
9,327g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
