Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 3 days ago
4 / 6 / 5
K / D / A
37.5%
Kill participation
723.2
Damage / min
8,954g
333.1 gold / min
21
10 placed · 0 cleared
171
6.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHomem do estudo#study
Kled · Top
9 / 1 / 7
55.2% KP
31,480
28.6% share
12,364g
203 CS · 7.6/m
noobao9000#NOOB
Shyvana · Jungle
5 / 4 / 10
51.7% KP
19,936
18.1% share
13,574g
232 CS · 8.6/m
PIJACK#GOD
Volibear · Mid
9 / 6 / 2
37.9% KP
22,880
20.8% share
13,789g
243 CS · 9/m
Terra#4761
Veigar · ADC
2 / 7 / 14
55.2% KP
21,879
19.9% share
10,665g
163 CS · 6.1/m
GUXIX GANKK#123
Senna · Support
4 / 6 / 14
62.1% KP
13,803
12.6% share
10,199g
38 CS · 1.4/m
Red side
DefeatArthur Lanches#13777
Ornn · Top
4 / 6 / 5
37.5% KP
19,442
17% share
8,954g
171 CS · 6.4/m
Dajar the Legend#GOAT
Lee Sin · Jungle
3 / 6 / 9
50% KP
20,785
18.2% share
10,325g
164 CS · 6.1/m
Valey#Lux
Lux · Mid
4 / 4 / 8
50% KP
30,712
26.8% share
10,357g
209 CS · 7.8/m
YOUSEEBIGGIRL123#1234
Ezreal · ADC
8 / 9 / 3
45.8% KP
33,277
29.1% share
12,803g
233 CS · 8.7/m
ySkyTech#br1
Renata Glasc · Support
5 / 4 / 7
50% KP
10,268
9% share
8,490g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
