Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 2 days ago
5 / 2 / 5
K / D / A
22.2%
Kill participation
609.6
Damage / min
12,702g
448.3 gold / min
19
5 placed · 3 cleared
240
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchico#zzzzz
Jayce · Top
5 / 11 / 5
43.5% KP
19,266
20.1% share
11,485g
194 CS · 6.8/m
3 da Manhã#br1
Qiyana · Jungle
9 / 7 / 5
60.9% KP
24,288
25.3% share
17,764g
238 CS · 8.4/m
Espargues#br1
Syndra · Mid
1 / 8 / 3
17.4% KP
22,937
23.9% share
9,743g
239 CS · 8.4/m
Meito#GHUL
Caitlyn · ADC
3 / 9 / 5
34.8% KP
15,311
15.9% share
12,695g
225 CS · 7.9/m
NaFi#2005
Seraphine · Support
5 / 10 / 6
47.8% KP
14,281
14.9% share
8,764g
21 CS · 0.7/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
5 / 2 / 5
22.2% KP
17,271
16.5% share
12,702g
240 CS · 8.5/m
Ricardo#058
Jarvan IV · Jungle
21 / 5 / 9
66.7% KP
37,777
36.1% share
18,573g
243 CS · 8.6/m
SincerelyKentrel#00000
Yone · Mid
7 / 6 / 4
24.4% KP
18,839
18% share
12,331g
225 CS · 7.9/m
Kyros#br1
Viktor · ADC
9 / 7 / 5
31.1% KP
25,963
24.8% share
16,005g
249 CS · 8.8/m
Shiny Abra#BR1
Alistar · Support
3 / 3 / 15
40% KP
4,922
4.7% share
9,521g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
