Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 177 days ago
7 / 13 / 11
K / D / A
41.9%
Kill participation
899.9
Damage / min
13,989g
437.8 gold / min
36
11 placed · 2 cleared
248
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylicek#2137
Kog'Maw · Top
13 / 14 / 19
60.4% KP
40,665
29.3% share
16,398g
156 CS · 4.9/m
I wont say#ff15
Hecarim · Jungle
6 / 7 / 18
45.3% KP
13,826
10% share
14,234g
220 CS · 6.9/m
kadlubek745#EUNE
Viktor · Mid
22 / 2 / 11
62.3% KP
52,893
38.1% share
21,198g
330 CS · 10.3/m
cheri cheri lady#4xx
Smolder · ADC
7 / 9 / 14
39.6% KP
20,329
14.6% share
14,727g
220 CS · 6.9/m
Lies Never Lie#Meow
Thresh · Support
5 / 11 / 26
58.5% KP
11,058
8% share
10,793g
17 CS · 0.5/m
Red side
Defeatapantsak#ΝΩΕ
Kalista · Top
7 / 13 / 11
41.9% KP
28,751
22.2% share
13,989g
248 CS · 7.8/m
RITO#2920
Kindred · Jungle
11 / 12 / 12
53.5% KP
40,079
31% share
14,598g
194 CS · 6.1/m
Shaman Saulic#EUNE
Fizz · Mid
19 / 5 / 3
51.2% KP
33,328
25.7% share
17,744g
192 CS · 6/m
Lost Time#EUNE
Ashe · ADC
5 / 11 / 15
46.5% KP
19,854
15.3% share
13,682g
213 CS · 6.7/m
oldtechnology#yyy
Sona · Support
1 / 12 / 25
60.5% KP
7,474
5.8% share
9,382g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
