Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 177 days ago
9 / 5 / 6
K / D / A
48.4%
Kill participation
1,131.5
Damage / min
13,939g
567 gold / min
16
7 placed · 0 cleared
210
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLUVNOTHOTTIES111#KEEF
Qiyana · Top
2 / 6 / 5
31.8% KP
10,421
14.5% share
8,458g
173 CS · 7/m
H E A V E N#KIKI
Viego · Jungle
13 / 6 / 2
68.2% KP
25,024
34.7% share
13,854g
176 CS · 7.2/m
hba#yvl
Lissandra · Mid
2 / 7 / 8
45.5% KP
12,454
17.3% share
9,084g
195 CS · 7.9/m
OsseO#7777
Xayah · ADC
5 / 7 / 3
36.4% KP
15,964
22.2% share
11,521g
201 CS · 8.2/m
Gabimaru jg acc#akska
Rakan · Support
0 / 5 / 11
50% KP
8,208
11.4% share
7,258g
35 CS · 1.4/m
Red side
VictorySlezy#SIAB
Malphite · Top
4 / 4 / 4
25.8% KP
16,755
17.9% share
8,769g
143 CS · 5.8/m
Michalpol545#EUNE
Xin Zhao · Jungle
16 / 6 / 4
64.5% KP
22,071
23.6% share
15,015g
180 CS · 7.3/m
apantsak#ΝΩΕ
Kalista · Mid
9 / 5 / 6
48.4% KP
27,816
29.8% share
13,939g
210 CS · 8.5/m
xzxcv#2402
Ezreal · ADC
2 / 4 / 10
38.7% KP
18,911
20.2% share
11,917g
228 CS · 9.3/m
Cukiereczek#Pcake
Nami · Support
0 / 3 / 13
41.9% KP
7,887
8.4% share
7,156g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
