Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 177 days ago
5 / 8 / 6
K / D / A
44%
Kill participation
565.8
Damage / min
14,837g
452.1 gold / min
25
9 placed · 2 cleared
317
9.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat失去的那个#low
Kayle · Top
6 / 8 / 11
68% KP
28,560
28.9% share
13,898g
223 CS · 6.8/m
NakiriEriina#TREN
Lee Sin · Jungle
5 / 9 / 10
60% KP
21,148
21.4% share
12,232g
181 CS · 5.5/m
apantsak#ΝΩΕ
Yasuo · Mid
5 / 8 / 6
44% KP
18,569
18.8% share
14,837g
317 CS · 9.7/m
Demon Krippas#EUNE
Kai'Sa · ADC
8 / 5 / 3
44% KP
18,981
19.2% share
14,683g
222 CS · 6.8/m
Tiki#ikea
Bard · Support
1 / 5 / 15
64% KP
11,535
11.7% share
8,788g
25 CS · 0.8/m
Red side
VictoryHepha#xpp
Jayce · Top
9 / 6 / 6
42.9% KP
27,468
20.6% share
14,852g
239 CS · 7.3/m
KXQ#EUNE
Jax · Jungle
6 / 7 / 14
57.1% KP
22,727
17.1% share
13,836g
185 CS · 5.6/m
zszzzzszszs#666
Viktor · Mid
14 / 5 / 10
68.6% KP
47,473
35.7% share
18,698g
231 CS · 7/m
Jhingerbread#Spicy
Ezreal · ADC
5 / 4 / 7
34.3% KP
27,209
20.5% share
16,032g
289 CS · 8.8/m
LUVNOTHOTTIES111#KEEF
Yuumi · Support
1 / 3 / 16
48.6% KP
8,172
6.1% share
9,330g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
