Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 177 days ago
16 / 8 / 10
K / D / A
57.8%
Kill participation
1,293.2
Damage / min
17,314g
558.8 gold / min
16
10 placed · 1 cleared
241
7.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCpt Maelstrom#SEJU
Sejuani · Top
5 / 5 / 15
44.4% KP
25,574
20.1% share
12,004g
178 CS · 5.7/m
cipkołak#kubuś
Nunu & Willump · Jungle
11 / 8 / 20
68.9% KP
21,735
17.1% share
15,286g
173 CS · 5.6/m
apantsak#ΝΩΕ
Kalista · Mid
16 / 8 / 10
57.8% KP
40,067
31.5% share
17,314g
241 CS · 7.8/m
SwIfTk#3673
Caitlyn · ADC
11 / 8 / 8
42.2% KP
31,183
24.5% share
17,180g
259 CS · 8.4/m
1Raka4Baka#OiOi
Yuumi · Support
2 / 4 / 16
40% KP
8,708
6.8% share
10,310g
8 CS · 0.3/m
Red side
DefeatxBaIaTux#EUNE
Fiora · Top
3 / 11 / 2
15.2% KP
22,837
18% share
11,040g
212 CS · 6.8/m
feel like god#001
Kha'Zix · Jungle
16 / 6 / 7
69.7% KP
41,086
32.4% share
17,180g
225 CS · 7.3/m
SmurfYAYAYA#EUNE
Diana · Mid
3 / 9 / 8
33.3% KP
20,149
15.9% share
12,253g
229 CS · 7.4/m
VODKAWHISKEY911#2001
Lux · ADC
6 / 8 / 9
45.5% KP
21,519
17% share
12,761g
199 CS · 6.4/m
Slezy#SIAB
Zoe · Support
5 / 11 / 9
42.4% KP
21,237
16.7% share
9,972g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
