Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 176 days ago
7 / 1 / 4
K / D / A
27.5%
Kill participation
1,436.8
Damage / min
15,229g
617.8 gold / min
15
7 placed · 1 cleared
255
10.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryapantsak#ΝΩΕ
Kalista · Top
7 / 1 / 4
27.5% KP
35,418
30.5% share
15,229g
255 CS · 10.3/m
true warrior#nrbys
Ekko · Jungle
15 / 5 / 7
55% KP
24,668
21.2% share
13,859g
176 CS · 7.1/m
ReXxecution#BRUT
Varus · Mid
10 / 6 / 8
45% KP
29,266
25.2% share
11,939g
157 CS · 6.4/m
YaoMing#nihao
Ashe · ADC
5 / 3 / 13
45% KP
16,625
14.3% share
11,944g
186 CS · 7.5/m
hello kolofou#whoam
Braum · Support
3 / 5 / 27
75% KP
10,233
8.8% share
9,232g
19 CS · 0.8/m
Red side
Defeatunlike me#km5
Nasus · Top
1 / 5 / 4
26.3% KP
6,658
9.1% share
8,076g
159 CS · 6.5/m
PesteDeVenetia#Clown
Shen · Jungle
3 / 7 / 4
36.8% KP
12,009
16.4% share
8,803g
141 CS · 5.7/m
Wall hop#RIVEN
Ambessa · Mid
7 / 8 / 7
73.7% KP
27,381
37.4% share
11,957g
163 CS · 6.6/m
Mave#0088
Samira · ADC
4 / 12 / 4
42.1% KP
15,424
21.1% share
10,775g
166 CS · 6.7/m
Almost x Absent#EUNE
Sejuani · Support
4 / 8 / 7
57.9% KP
11,774
16.1% share
7,838g
51 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
