Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 176 days ago
14 / 4 / 3
K / D / A
56.7%
Kill participation
1,052.8
Damage / min
10,185g
670.8 gold / min
9
6 placed · 0 cleared
119
7.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory0l1ck0#urgot
Urgot · Top
4 / 2 / 2
20% KP
13,981
26% share
7,749g
141 CS · 9.3/m
Kiwi#e69
Rengar · Jungle
5 / 3 / 2
23.3% KP
9,680
18% share
6,665g
110 CS · 7.2/m
Dominance#0009
Vladimir · Mid
1 / 3 / 4
16.7% KP
7,517
14% share
5,967g
132 CS · 8.7/m
apantsak#ΝΩΕ
Kalista · ADC
14 / 4 / 3
56.7% KP
15,985
29.7% share
10,185g
119 CS · 7.8/m
hello kolofou#whoam
Pyke · Support
6 / 0 / 13
63.3% KP
6,681
12.4% share
7,023g
19 CS · 1.3/m
Red side
DefeatHaiXCRO#EUNE
Tryndamere · Top
0 / 5 / 2
16.7% KP
6,803
17.9% share
4,790g
98 CS · 6.5/m
EASTOVSKEJ ŽABÁK#EUNE
Cho'Gath · Jungle
8 / 5 / 1
75% KP
7,983
21.1% share
7,327g
84 CS · 5.5/m
futility#error
Hwei · Mid
1 / 5 / 3
33.3% KP
12,309
32.5% share
5,122g
107 CS · 7/m
xzxcv#2402
Yasuo · ADC
3 / 7 / 1
33.3% KP
6,413
16.9% share
5,053g
83 CS · 5.5/m
Necromartin#Necro
Lulu · Support
0 / 8 / 5
41.7% KP
4,398
11.6% share
3,856g
9 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
