Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 176 days ago
12 / 5 / 7
K / D / A
54.3%
Kill participation
1,276.2
Damage / min
15,149g
587.2 gold / min
5
4 placed · 0 cleared
203
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryヒoニニoユ SINGED#2709
Singed · Top
2 / 1 / 6
22.9% KP
9,906
9.6% share
10,807g
236 CS · 9.1/m
heartache#cielo
Evelynn · Jungle
10 / 4 / 10
57.1% KP
23,436
22.7% share
12,888g
178 CS · 6.9/m
apantsak#ΝΩΕ
Kalista · Mid
12 / 5 / 7
54.3% KP
32,925
31.9% share
15,149g
203 CS · 7.9/m
Gisik#7777
Sivir · ADC
7 / 5 / 14
60% KP
24,685
23.9% share
14,253g
235 CS · 9.1/m
Reign#115
Sona · Support
4 / 8 / 20
68.6% KP
12,351
12% share
9,614g
22 CS · 0.9/m
Red side
DefeatCpt Maelstrom#SEJU
Sejuani · Top
2 / 6 / 5
30.4% KP
17,764
20.3% share
8,997g
195 CS · 7.6/m
Dominance#0009
Kha'Zix · Jungle
3 / 9 / 6
39.1% KP
15,068
17.2% share
10,163g
160 CS · 6.2/m
lxs#1704
Katarina · Mid
10 / 8 / 1
47.8% KP
22,189
25.3% share
10,942g
173 CS · 6.7/m
Høÿhî#Hoyhi
Ezreal · ADC
4 / 4 / 4
34.8% KP
20,478
23.4% share
11,097g
215 CS · 8.3/m
ReXxecution#BRUT
Pyke · Support
4 / 8 / 8
52.2% KP
12,139
13.9% share
8,199g
43 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
